John Marwin
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""GRrrblblblblrrrraaagch!" - Lightning beast from Half-Quake"

Male
Helsingborg
Sweden

Last login: Mar 14, 2010
Member since: Jun 26, 2007
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About me
I'm me, no more .. and certainly no less. I make music, and the music reflects my state of mind at that particular moment in time. That's about it really.

[Derivatives, Copyright]

You may use my music for any endeavours you wish, however you must when using my music in your production also keep said production free of charge unless agreed upon other terms with me before. My music is not for you to make money from.


[File formats. how to play part]

XM's are made through a program called Fasttracker II, use XMplay to play these files back. If you don't, they'll sound even more like shit than they already do. (however, in some cases, people have reported that my songs are BETTER when they're out of sync and horribly disjointed)

MO3 Files are basically module files with... you don't really give a shit do you? If you did you would have googled these formats anyhow. Just use XMplay to play them.

[Brag, brag braggety, brag, brag :P ]

I've had my songs featured in quite a number of things, some more serious than others. All are indie projects though, most notably I've had my music featured in the game Clean Asia which has won severeal competitions online, but ultimately lost in the Independent Games Festival against the much more publically known game Audiosurf. Clean Asia was nominated for it's graphical style and for it's music.. something that I took as the biggest artistic recognition that I've had for my music this far!

I'm also collaborating with Cactus on the game
Akuchizoku which is another shoot 'em up which has a pretty fucked up storyline :D If you want to hear the entire sound track, just PM me, or mail me and I'll send you the low quality versions :)

Also, recently I've been contacted by the developers of the game called Wings Of Apocalypse, and they're going to use some of my songs in their trailers for the game they're promoting as they don't want to give away any of the music that will be presented ingame, I just hope that people don't get the wrong impression and want to hang the devs when they find out that my music was only used for the promotionary parts of the game :P
(well, it IS my brag section people, so I brag, ALOT!)

[Custom written music]

If you need stuff written for a game, movie, art demo or anything else that you might fancy, I'm available for a fee. However, do keep in mind that I'm not a professional musician as you very well can hear. Also, I've got certain ground rules that I won't break for anything but an obscene large sum of money, these rules are:

* I will not make mainstream music that's "easily accessible" to everyone. If you want to please a huge market segment, trust me, I'm definitely NOT the person that you should hire to create a sound track for your production.

* You specify a mood or a theme, I try my best to adhere to it. If you don't like the result, I scrap the song and begin anew, I will NOT alter specifics in a song, either you take the whole song, or you leave it. I will however write a song after specific details that you give me, hell I could even write you a song on any sample/vsti pack that you wanted me to.

* Don't expect me to be able to write stuff that's way outside my genre range, I could try it out, but you'd most likely end up with something outside of the genre, or I'd get writers block and you'd be there with a project with no music and I would have failed miserably, not a good scenario. Like I said, amateur musician here.

* Don't expect me to write music in a very short span of time, that's simply not going to happen I'm afraid, that's the reason why I don't enter into time limited competitions either.

* Absolutely do NOT approach me for your project if you don't have a project plan ready with a demo handy. I want to be able to get a feel for what your project is trying to convey to the intended recipient. So please, be prepared to provide me with adequate sketches, renders, demos, level designs, etc etc etc to give me an idea of where my music should fit in.

Now, with that said, as I mentioned if you're willing to throw huge wads of cash about and potentially risk getting a partial or even a mismatching sound track for your project, I'm willing take a shot at it. Do keep in mind that as it will mean that I will have to study extra and really try to outdo myself, I expect to be paid well for it too. But, these rules are mostly to protect both you and me from getting into a situation where I can't deliver. Also, I expect to be paid half in advance in cases where my sound track is purchased for a one time fee. (I will rather take a small percentage of the games profits instead though)

In some unique cases I might also be persuaded to write soundtracks for free, if you have a game which you think is so fucked up and unique that it will rattle my inspiration, just ask me and if I'm intrigued enough I will most certainly sign up for your project for free.

[Old names, or the part which goes "I'm not a ripper!"]

I was formerly known as J/M/T/M, then I died. The end.

Websites
http://www.archive.org/search.php?query=john%20marwin
http://modarchive.org/index.php?request=profile&query=69277
http://www.johnmarwin.co.nr
http://www.chimeramusic.net
http://john_marwin.sitesled.com/image/email.jpg

Screen name
 @  - Windows Live

Favorite music editor
Renoise

Favorite musicians
Take a look at my friends list, there they are :) (well, quite a bundle of them anyway)

Musical inspiration
Life and all the lovely trials and rewards it gives me. Also, annoyances are a big inspiration sometimes too.

Advice to other musicians
Never give up on music, because music will always be there for you, no matter what life throws at you.

Notes about my music
It's experimental, mellow, hard, filled with emotion, cold, distant, intimate, hateful, loving, sarcastic, stupid but most of all. it's MY music.

Music by John Marwin (View all)
Phase 01
By: John Marwin
Added: 7/03/2009
Genre: Game
Downloads: 1
Plays: 25
Reviews: 0
Playlists: 0

 
Happy Fucking Birthday
By: John Marwin
Added: 7/10/2008
Genre: Other
Downloads: 7
Plays: 53
Reviews: 0
Playlists: 2

Drowning In The Desert
By: John Marwin
Added: 7/04/2008
Genre: Ambient
Downloads: 4
Plays: 31
Reviews: 0
Playlists: 0

When One Approaches Zero
By: John Marwin
Added: 7/04/2008
Genre: Other
Downloads: 3
Plays: 35
Reviews: 0
Playlists: 0

The Tale Of The Grazing Panzerwagen
By: John Marwin
Added: 2/15/2008
Genre: Techno
Downloads: 15
Plays: 107
Reviews: 0
Playlists: 3

Reviews written by John Marwin (View all)
Synergy of Life and Death
Reviewed: July 18, 2007
Artist: Bakemono
This song has roots in the old 90's hardcore rave scene. However, that genre is merely the embryo of what this song is in terms of genre. It's basically an extremely melodical variant of hardcore trance. Which of course means that it has pieces of trance, hardcore, newstyle and orchestral melodies
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Mission Orion
Reviewed: July 16, 2007
Artist: Xetrov
This is a fairly normal and standard trance track which features all that a trance track should have. Yet aside from that, it doesn't really have anything tangible that creates an interest in the song in question, so the end result is a song that feels very generic in nature.
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A Bridged Divide
Reviewed: July 16, 2007
Artist: slammy
This is an epic song with many themes included into a single long stretch of a song, which is both a blessing and a curse sort of. It's not something you throw on at a party to be honest, however it IS one of those songs that you'll probably throw on your playlist in about ten years and STILL like
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Mountain Air (monday mix)
Reviewed: July 13, 2007
Artist: Louigi Verona
This song forms an ambient soundscape which at first is a bit static, then as the rhytm slowly makes it's very strange entry, the song really catches on and really begins to shine through it's continual progression.
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Altitude
Reviewed: July 12, 2007
Artist: Louigi Verona
A fairly good laid back and ambient like track which features a good soundscape, however the lack of variation severely hampers this song's feel of creativity so in the end it feels ok, but just barely.
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